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-
- GINNY64
- by
- Royal C. Jones
-
-
- GINNY64 is a computerized card game
-
- that's ready to provide a spirited
-
- game of gin rummy anytime you're up
-
- for a challenge. But don't be fooled
-
- by the innocent-sounding name or be
-
- lulled by its slick graphics. You
-
- must approach GINNY64 with the same
-
- strategic sense as you would any
-
- human opponent.
-
-
- Or you'll get beat. Badly. Take
-
- it from some folks that know.
-
- A SPECIAL GIN RUMMY PRIMER
-
-
- Gin rummy itself, of course, has
-
- been a favorite card game for years.
-
- But if you've recently emmigrated
-
- from the Betelgeuse region, here's a
-
- quick rundown of the rules:
-
-
- The dealer deals the opponent
-
- eleven cards, himself ten, and puts
-
- the deck facedown on the table. The
-
- opponent, however, promptly addresses
-
- this inequity by discarding a card
-
- faceup. The dealer then must pick up
-
- a card from either the discard pile or
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- the deck. He must then discard a
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- card faceup onto the discard pile.
-
-
- The object of all this
-
- redistribution is to make the cards
-
- in your hand belong to a "match". A
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- match consists of at least three
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- cards and not more than five cards of
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- the same rank or in a sequence of
-
- the suit. (Aces are always low
-
- cards, never adjacent to kings.)
-
-
- When it is your turn and all but
-
- one card fits into a match, you
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- discard that card and declare gin.
-
- You get 25 points plus the value of
-
- your opponent's unmatched cards.
-
- (Aces are worth one point, face cards
-
- ten, and all others pip value.)
-
-
- You also have another option of
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- scoring points. If you are close to
-
- going gin but are afraid that your
-
- opponent will beat you to the punch,
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- you may declare a "knock" if your
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- total in unmatched cards is less than
-
- ten.
-
-
- A player that knocks scores the
-
- difference in unmatched cards. For
-
- example, if your total in unmatched
-
- cards was nine, and your opponent's
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- twenty, you would score eleven
-
- points.
-
-
- But you must be careful-- if your
-
- opponent actually has fewer or the
-
- same number of unmatched cards as you
-
- when you knock, he gets the
-
- difference in unmatched cards plus a
-
- bonus of 25 points for the undercut.
-
-
- Playing the computer, some hands
-
- will inevitably produce no gins or
-
- knocks before the deck has been
-
- exhausted. These hands are voided
-
- and play resumes. The winner of each
-
- hand is the dealer if the next. As in
-
- all games of gin rummy, the first
-
- player that reaches 100 points wins
-
- the game.
-
-
- BACK TO GINNY64
-
- Now that you have the basics of gin
-
- rummy, competing against GINNY64
-
- should be simple. But what computer
-
- game wouldn't have some added
-
- features you can play with?
-
-
- The first screen gives you the
-
- option of dealing first (Y), letting
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- Ginny go first (N), or lettng the
-
- computer pick at random (R).
-
- Remember that the non-dealer plays
-
- first.
-
-
- The second option is between having
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- a random deal (Y) or a stacked deck
-
- (N). If you choose to stack the
-
- deck, you will be prompted for a
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- sequence number that you have used
-
- before. Or, if you want to repeat a
-
- sequence of cards from the previous
-
- game when there has been no power
-
- down, hit RETURN. The sequence will
-
- be repeated whether or not it was
-
- originally chosen at random or not.
-
-
- This option is designed not so much
-
- to let you cheat, but rather to
-
- equalize conditions of play. For
-
- example, if you have just beat Ginny
-
- when you had first deal, you can
-
- prove it was not just a fluke by
-
- repeating the sequence and giving the
-
- computer first deal. In effect, you
-
- have just traded beginning hands.
-
- PLAYING WITH GINNY64
-
-
- The actual playing screen consists
-
- of fifteen spaces, filled with as
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- many as eleven cards (the extra
-
- spaces make rearranging easier.) To
-
- one side there are the "upcard" pile
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- and "stock" card deck. When it is
-
- your turn, you may get the upturned
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- card by hitting "U", or the stock
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- card by hitting "S". The card takes
-
- its place on the screen according to
-
- where the cursor was when these
-
- letters were hit. The cursor is
-
- moved by the arrow keys.
-
-
- After the choice is made, the next
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- screen then gives you the options of
-
- (M)OVE, (D)ISCARD, (K)NOCK, or (G)IN.
-
- The MOVE option lets you move your
-
- cards so that they form a match.
-
- This is done by moving the cursor to
-
- the card you want moved and pressing
-
- "M", then moving the cursor to the
-
- desired space and pressing RETURN.
-
-
- To discard a card, simply move the
-
- cursor to that card and hit "D". To
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- knock or go gin, merely hit "K" or
-
- "G". Note that most knocks or gins
-
- involve a discard-- make sure the
-
- cursor is positioned by the card you
-
- want discarded before knocking or
-
- going gin.
-
-
- If you knock or declare gin
-
- inappropriately, you will merely get
-
- an error message and not be
-
- penalized.
-
-
- In order for your matches to be
-
- recognized they must follow these
-
- rules:
-
- 1. A match cannot occupy more than a
- single row of five positions.
-
- 2. Matching cards may share a row
- with unmatched cards but should
- not be separated by them.
-
- 3. Sequences must run from low card
- to high, left to right.
-
- 4. In the rare cases of ambiguity,
- the match to the left is the one
- considered.
-
- 5. Empty positions are of no
- consequence.
-
-
- SCORING
-
- If Ginny goes gin, the computer
-
- will display her matches and display
-
- the point value of the unmatched
-
- cards you have in your hand. If the
-
- the gin occured before you had a
-
- chance to construct your matches, you
-
- can rearrange your hand at this time
-
- to lower Ginny's score.
-
-
- If Ginny has knocked against you,
-
- you have the opportunity of "laying
-
- off" cards on its hand-- in other
-
- words, combining your unmatched cards
-
- with Ginny's matches to lower the
-
- count. To do this, position the
-
- cursor on the card you want to lay
-
- off and hit "L". Then position the
-
- cursor in Ginny's hand and hit
-
- RETURN.
-
-
- As in traditional gin rummy, the
-
- first player to score more than 100
-
- points wins the game. GINNY64 awards
-
- a line bonus of 25 points for each
-
- hand won, but this bonus does not
-
- count towards the 100 points required
-
- to win the game. Winning the game
-
- entails a 100 point bonus. All
-
- scores are doubled if the opponent
-
- scores no points.
-
- FILES REQUIRED:
-
- GINNY 64
-
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